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Bravery
Honor Courage
Radio Operators
Training Manual
Table
of Contents
Section I -
Radio Operations Overview
Section II - Radio Ops Preparations
Section III - Radio Procedures
Section IV - Commanders and Radio operators
Section V - Call Signs
Section VI - Examples
* Standard Example
* Alternate Example
* Quick Transmission Example
* Radio Check
Section VII - Phonetic Alphabet
Radio
Operations Overview
You as a radio operator are not only a rifleman in your
squad but you are the linkman between the other squads and
headquarters. A radio operator is the soldier who brings a
couple unorganized squads and an officer into a fully
functional platoon. Without the radio operator there is no
communication between squads, even though you are a rifleman
you must be more cautious of your personal safety over the
other members of your squad. You will need a clear voice and
have a good head to be the radio op, but if you can do this
job you will be the soldier who turns the tide of the
battles.
Radio
Operator's Preparation
As a radio
operator before each battle that involves the radio net you
must ensure that you have your radio pack with you (in TS
self > channel commander, your green light will turn
red). You must also ensure that your radio is programmed (in
TS Settings > key settings, click add whisper to >
Chan. Commander > All, then set the button you want to
transmit at the top). As a radio operator it is more
important to hear your fellow radio operators then the
in-game noise, you should always set a key binding to
increase your TS volume. Go to settings > key settings
> add > set volume > 10% up and assign it a key,
you may want to set a 10% down volume key as well. Before
you start your operation you will perform a radio check with
all other call signs. Your personal weapon should be a
lightweight weapon that is not important to the squad's
capabilities, see your squad leader for your assigned weapon
Radio
Procedures
Transmission
A transmission is a group of calls between two or more radio
operators.
Call
Initiation - Always start any call with your
own call sign. On the first call of a transmission say the
call sign(s) that you are trying to contact immediately
after your call sign. After the first call of the
transmission you only are required to say your one call
sign.
Content
- If your message will be brief say your message in the
first call after the Initiation. If your message will be
long or complicated say "message" and finish your
call thus giving the caller time to prepare for the incoming
message.
Closing
- Always end your call with "Over". If it is the
last call of the transmission end the call with
"Out"
Commanders
and Radio Operators
As a radio
operator it is recommended that you have a whisper to your
squad leader. This way you can relay all incoming
transmissions to the squad leader without making unnecessary
noise in the squad channel. Sometimes the commander may want
to use the "handset" himself. In this case all
commanders are trained in radio procedure and they will
simply make the transmission themselves using their key
bindings. They may also turn on their channel commander to
listen to incoming calls. However radio operators will
always accept and communicate incoming transmissions, the
commanders will make the outgoing transmissions. Some
commanders will act as their own radio operator.
Call
Signs
A call sign is
assigned to every radio operator. The call sign represents
the entire squad/detachment they are with. Call signs may
change and are simply your radio nick name. The standard way
to derive a call sign is taking your squad number say
"Baker 0" remove the first number as this is a
company net and all call sign or of the same company. Second
convert the second number into the Phonetic version (1
becomes Able, 2 becomes Baker, 3 becomes Charlie, etc.) and
leave the third number the same. Thus "121"
becomes Baker 1. Company headquarter will use the call sign
"Niner".
For
all the following examples there will be the following call
signs
9 (Co. HQ)
Able 0 (HQ, 1st Platoon)
Able 1 (1st Squad, 1st platoon)
Able 2 (2nd Squad 1st platoon)
Baker 0 (HQ, 2nd Platoon)
Baker 1 (1st Squad, 2nd platoon)
Baker 2 (2nd Squad 2nd platoon)
Examples
Standard Example
(2nd squad radio operator asks his squad for silence)
2nd platoon 2nd squad says "Baker 2, Baker 1
message, over"
(1st squad radio operator asks his squad for silence)
2nd platoon 1st squad replies "Baker 1, send
over"
2nd platoon 2nd squad says "Baker 2, You have an enemy
squad approaching from the south towards your position,
over"
2nd platoon 1st squad says "Baker 1, Roger that, can
you cover us, we are pulling back to ambush position in the
farm, over"
2nd platoon 2nd squad says "Baker 2, We are in
position, over"
2nd platoon 1st squad says "Baker 1, Roger"
2nd platoon 2nd squad says "Baker 2, out"
(1st and 2nd squad radio operators tells their squads
they can talk again)
Alternate
Example
Company HQ says "9, message for all call signs,
over"
(All radio operators ask for silence from their squads)
1st platoon 1st squad replies "Able 1, send,
over"
1st platoon 2nd squad replies "Able 2, send, over"
2nd platoon 1st squad replies "Baker 1, send,
over"
2nd platoon 2nd squad replies "Baker 2, send,
over"
Company HQ says "9, everyone will hold fast in current
positions, Able 1 send out a recon patrol to assess enemy
strength, over"
1st platoon 1st squad says "Able 1 Understood,
over"
1st platoon 2nd squad says "Able 2 Roger"
2nd platoon 1st squad says "Baker 1 Acknowledged,
over"
2nd platoon 2nd squad says "Baker 2 Roger that"
Company HQ says "9, out"
(All radio operators tell their squads that they can talk
again)
Quick
Transmission Example
2nd platoon HQ says "Baker 0, Baker 1 move forward
at time 3:45, over"
2nd platoon 1st squad replies "Baker 1, roger that, I
move at time 3:45, over"
2nd platoon HQ says "Baker 0, out"
Radio
Check Example
1st Platoon HQ says "Able 0, Able 1 radio check,
over"
1st Platoon 1st squad replies "Able 1, loud and clear,
over"
1st Platoon HQ says "Able 0, loud and clear, out"
Phonetic
Alphabet
A - Able
B - Baker
C - Charlie
D - Dog
E - Easy
F - Fox
G - George
H - How
I - Item
J - Jig
K - King
L - Love
M - Mike
N - Nan
O - Oboe
P - Peter
Q - Queen
R - Roger
S - Sugar
T - Tear
U - Uncle
V - Victor
W - Whiskey
X - X-Ray
Y - Yoke
Z - Zebra
Manual
written/created by Cpl.MrB
Official
BHC Demolition Manual - Revised July 17, 2006 |