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Bravery Honor Courage
Radio Operators Training Manual

 

Table of Contents
Section I - Radio Operations Overview
Section II - Radio Ops Preparations
Section III - Radio Procedures
Section IV - Commanders and Radio operators
Section V - Call Signs
Section VI - Examples
   * Standard Example
   * Alternate Example
   * Quick Transmission Example
   * Radio Check
Section VII - Phonetic Alphabet

 

Radio Operations Overview
You as a radio operator are not only a rifleman in your squad but you are the linkman between the other squads and headquarters. A radio operator is the soldier who brings a couple unorganized squads and an officer into a fully functional platoon. Without the radio operator there is no communication between squads, even though you are a rifleman you must be more cautious of your personal safety over the other members of your squad. You will need a clear voice and have a good head to be the radio op, but if you can do this job you will be the soldier who turns the tide of the battles.

Radio Operator's Preparation
As a radio operator before each battle that involves the radio net you must ensure that you have your radio pack with you (in TS self > channel commander, your green light will turn red). You must also ensure that your radio is programmed (in TS Settings > key settings, click add whisper to > Chan. Commander > All, then set the button you want to transmit at the top). As a radio operator it is more important to hear your fellow radio operators then the in-game noise, you should always set a key binding to increase your TS volume. Go to settings > key settings > add > set volume > 10% up and assign it a key, you may want to set a 10% down volume key as well. Before you start your operation you will perform a radio check with all other call signs. Your personal weapon should be a lightweight weapon that is not important to the squad's capabilities, see your squad leader for your assigned weapon

Radio Procedures
Transmission
A transmission is a group of calls between two or more radio operators.

Call
Initiation - Always start any call with your own call sign. On the first call of a transmission say the call sign(s) that you are trying to contact immediately after your call sign. After the first call of the transmission you only are required to say your one call sign.

Content - If your message will be brief say your message in the first call after the Initiation. If your message will be long or complicated say "message" and finish your call thus giving the caller time to prepare for the incoming message.

Closing - Always end your call with "Over". If it is the last call of the transmission end the call with "Out"

Commanders and Radio Operators
As a radio operator it is recommended that you have a whisper to your squad leader. This way you can relay all incoming transmissions to the squad leader without making unnecessary noise in the squad channel. Sometimes the commander may want to use the "handset" himself. In this case all commanders are trained in radio procedure and they will simply make the transmission themselves using their key bindings. They may also turn on their channel commander to listen to incoming calls. However radio operators will always accept and communicate incoming transmissions, the commanders will make the outgoing transmissions. Some commanders will act as their own radio operator.

Call Signs
A call sign is assigned to every radio operator. The call sign represents the entire squad/detachment they are with. Call signs may change and are simply your radio nick name. The standard way to derive a call sign is taking your squad number say "Baker 0" remove the first number as this is a company net and all call sign or of the same company. Second convert the second number into the Phonetic version (1 becomes Able, 2 becomes Baker, 3 becomes Charlie, etc.) and leave the third number the same. Thus "121" becomes Baker 1. Company headquarter will use the call sign "Niner".

For all the following examples there will be the following call signs
9 (Co. HQ)
Able 0 (HQ, 1st Platoon)
Able 1 (1st Squad, 1st platoon)
Able 2 (2nd Squad 1st platoon)
Baker 0 (HQ, 2nd Platoon)
Baker 1 (1st Squad, 2nd platoon)
Baker 2 (2nd Squad 2nd platoon)

Examples
Standard Example
(2nd squad radio operator asks his squad for silence)
2nd platoon 2nd squad says "Baker 2, Baker 1 message, over"
(1st squad radio operator asks his squad for silence)
2nd platoon 1st squad replies "Baker 1, send over"
2nd platoon 2nd squad says "Baker 2, You have an enemy squad approaching from the south towards your position, over"
2nd platoon 1st squad says "Baker 1, Roger that, can you cover us, we are pulling back to ambush position in the farm, over"
2nd platoon 2nd squad says "Baker 2, We are in position, over"
2nd platoon 1st squad says "Baker 1, Roger"
2nd platoon 2nd squad says "Baker 2, out"
(1st and 2nd squad radio operators tells their squads they can talk again)

Alternate Example
Company HQ says "9, message for all call signs, over"
(All radio operators ask for silence from their squads)
1st platoon 1st squad replies "Able 1, send, over"
1st platoon 2nd squad replies "Able 2, send, over"
2nd platoon 1st squad replies "Baker 1, send, over"
2nd platoon 2nd squad replies "Baker 2, send, over"
Company HQ says "9, everyone will hold fast in current positions, Able 1 send out a recon patrol to assess enemy strength, over"
1st platoon 1st squad says "Able 1 Understood, over"
1st platoon 2nd squad says "Able 2 Roger"
2nd platoon 1st squad says "Baker 1 Acknowledged, over"
2nd platoon 2nd squad says "Baker 2 Roger that"
Company HQ says "9, out"
(All radio operators tell their squads that they can talk again)

Quick Transmission Example
2nd platoon HQ says "Baker 0, Baker 1 move forward at time 3:45, over"
2nd platoon 1st squad replies "Baker 1, roger that, I move at time 3:45, over"
2nd platoon HQ says "Baker 0, out"

Radio Check Example
1st Platoon HQ says "Able 0, Able 1 radio check, over"
1st Platoon 1st squad replies "Able 1, loud and clear, over"
1st Platoon HQ says "Able 0, loud and clear, out"

 

Phonetic Alphabet
A - Able
B - Baker
C - Charlie
D - Dog
E - Easy
F - Fox
G - George
H - How
I - Item
J - Jig
K - King
L - Love
M - Mike
N - Nan
O - Oboe
P - Peter
Q - Queen
R - Roger
S - Sugar
T - Tear
U - Uncle
V - Victor
W - Whiskey
X - X-Ray
Y - Yoke
Z - Zebra

Manual written/created by Cpl.MrB

Official BHC Demolition Manual - Revised July 17, 2006

Copyright BHC 2008